![]() ![]() Bastion Remnant bounding boxes are now slightly more accurate to the shape of the structure.Dolphins will now more accurately pick the closest structure regardless of type.Some gameplay oddities have been affected by this change. The exploration_map loot table function no longer automatically sets the display name of the map.The exploration_map loot table function destination field is now a configured feature tag id.The feature field in location predicates now references a configured feature.Experimental datapacks can add new structure sets.The game now generates and stores data-driven configured structures. Noise router wires data-driven parts of the cave generation with the rest of the code.Noise settings got a new field noise_router (and lost a couple of flags), see worldgen/noise_settings folder in the worldgen report.A new registry was added for Density functions (caves are created by combining those together).A lot of the cave generation is now configurable through data packs.For instance, you can now use /locate village_desert or /locate shipwreck_beached The locate command parameter is now a configured structure rather than a structure type.locate and locatebiome commands now support tags (prefix with # to distinguish from normal ids).It is now possible to add custom structures in experimental datapacks.Technical changes in 1.18.2 Pre-release 1 Users running Minecraft in a 32-bit environment will receive a warning in the main menu about the upcoming end of 32-bit environment support.Happy mining! Changes in 1.18.2 Pre-release 1 If everything goes as expected, we aim to release this version on February 28th. This pre-release introduces the possibility for data packs to customize cave generation and to add new custom structures to worlds. This version came out after the final release candidate.We're now releasing the first pre-release for Minecraft 1.18.2. ![]() This version came out exactly 2 years after 1.15.This is first time that minor updates received more than 2 release candidates.This was the last full version to be released in 2021.Fixed a critical security issue in which attackers are able to execute code on others' devices (RCE exploit) via in-game messaging or other methods where the game logs a certain exploitable string formatted as $, due to an upstream vulnerability in log4j2.Fixed an issue that would cause players on low-bandwidth connections to get timeout errors when connecting to a server.MC-243796 – Random non fatal exceptions in console: Failed to store chunk ConcurrentModificationException.MC-243253 – Minecraft Realms screen is loading for long time.MC-243216 – Chunk render distance on servers seems shorter than in 1.17.1.MC-242729 – Observer activating without any updates nearby, caused by / clone.MC-219507 – Beacon's power reverts back to previous one on world reload.MC-152198 – Actual render distance is 2 chunks lower than render distance setting.Instead of applying fog as a spherical volume, it is now applied as a cylindrical volume.įixes 8 issues fixed From released versions before 1.18.World fog now starts farther away from the player, to make distant terrain more visible.
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